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AI Insights · Timothy · January 2024

Top 5 Real-Time Strategy Apps in Argentina Q4 2023

Discover the performance of the top 5 real-time strategy apps in Argentina for Q4 2023, based on downloads, revenue, and weekly active users.

Top 5 Real-Time Strategy Apps in Argentina Q4 2023

In the fourth quarter of 2023, the real-time strategy (RTS) genre saw significant activity in Argentina. Here’s a closer look at the performance of the top 5 RTS apps on a unified platform, with data sourced from Sensor Tower.

Tower War - Tactical Conquest by SayGames LTD showed a fluctuating yet notable performance. Downloads peaked at approximately 75K in the week of October 9, before gradually declining to around 14K by December 18, and then slightly rebounding to about 24K in the final week of December. Revenue saw a significant spike, reaching around $186 in the week of November 20, with another notable increase to $161 in the last week of December. Weekly active users (WAU) also showed a peak at approximately 116K in the week of October 9, before stabilizing around 73K by the end of the quarter.

Clash Royale from Supercell maintained strong metrics throughout the quarter. Downloads remained steady, peaking at about 36K in early November and ending the quarter around 32K. Revenue consistently stayed above $7K, with a high of approximately $14K in the week of November 6. WAU remained robust, peaking at around 2.5M in late November and slightly tapering off to approximately 2.4M by the end of December.

Voodoo’s Mob Control saw a significant increase in downloads, reaching around 36K in mid-December. Revenue peaked at approximately $1.1K in mid-November. The app's WAU also showed growth, peaking at around 87K in mid-December before slightly decreasing to about 72K by the end of the month.

Stick War: Legacy by Max Games Studios had a steady download rate, averaging around 9K per week throughout the quarter. Revenue saw a few peaks, notably reaching around $91 in mid-November. WAU remained fairly stable, with a notable peak at approximately 29.8K in the last week of December.

Warcraft Rumble from Blizzard Entertainment, Inc. had a strong start in early November with about 49K downloads but saw a significant drop to around 617 by the end of December. Revenue peaked at approximately $5.4K in the first week of November and gradually decreased to around $1.2K by the end of the year. WAU showed an initial peak of around 33K and then fluctuated, ending the quarter at approximately 12.5K.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024